Another week, another ‘fuck knows why’ but a quick sketch for the brilliant #Animade #handssolo comp :)
Last weeks first ever #handssolo competition from Animade! God only knows why I drew this… Another coming later today, give it a try!
https://www.facebook.com/animadetv
Playing with #processing for the first time. Have a go on this very small program built on it here - www.jamiekendall.com/sketch.html
Haven’t posted anything much since finishing my film ‘blocks’ and applying to the RCA. (I got in!! so had some down time/make some money frights laid on me) Been thinking about old work a lot before going onto the new, one of the first bits of hand drawn I ever did was this little clip.
Here’s more material from my theory lectures. I made these clips to analyze various timing styles by showing the exact frame overlap of each animation. The clips on the left basically isolate the motion and allow us to see and compare it clearly - without design, color or sound distracting our brains.
My last post showed how motion-contrast was something that evolved over time. These examples show how motion, as it’s own aesthetic, eventually branched out into different schools of timing. Each one is a refined method of representing movement in a stylized way. They don’t strive towards realism, their beauty is in how unrealistic they are while still communicating ideas. They are all solutions to the same problem: how does a character get from one place to another.
Animation schools are extremely dogmatic about teaching essentially Disney timing, the 3d animation we see in the cinema is just a continuation of these old principles. There’s nothing inherently wrong with that, but theres so much else to explore. A lot of (dumb) people dismiss South Park’s animation, but it’s an education in minimalism. Richard Williams’s style (the 2nd clip) is obsessively smooth and floaty. Anime uses very few drawings and feels choppy and solid.
Hopefully this shows you that animation is basically music, theres entire genres of motion if you look deep enough.
Nicely said.